Graphics Settings make game crash before menu

Ianeb
Posts: 2
Joined: Tue Jun 16, 2015 12:03 am

Graphics Settings make game crash before menu

Postby Ianeb » Tue Jun 16, 2015 12:11 am

So I dont know why exactly all i know is the resolution i clicked on when trying to fix some low fps made the game crash and now it wont go past the splash screen to change it the log is below and yes it worked fine on all above graphic settings although with small amounts of graphic lag really what i would like to know is how to change the graphics from outside of the game as it would probably fix the issue but i can not find the file and yes i know poor grammar and what is sentences

Going to fullscreen fs : 1152 x 864
[W] RHI > Destroying main surfaces...
[W] RHI > Destroying main surfaces...
Fullscreen res: 1152 x 864
[E] assert failed > in D:\buildbot\slave1\full_win32\build\Src\Core/DynArray.hpp:260 "i < _used"
0052151B
----------------------------------
RaiseException() +48 at
006C3DBF
006C3DEC
006C43DA
65726373
----------------------------------
RtlAllocateHeap() +114 at
----------------------------------
RtlDeleteElementGenericTableAvlEx() +11E at
----------------------------------
RtlAllocateHeap() +591 at
----------------------------------
RtlAllocateHeap() +C9 at
----------------------------------
RtlAllocateHeap() +C9 at
----------------------------------
RtlAllocateHeap() +C9 at
----------------------------------
LocalFree() +44 at
----------------------------------
RtlAllocateHeap() +C9 at
----------------------------------
RtlAllocateHeap() +C9 at
00040005
00050006
01060007
00070008
004700B9
578D0007
CE8B5201
FF224EE8
0C7E3BFF
FC683772
68000000
00734EE8
734F6468
646C6975
5C746F62
----------------------------------
Ordinal844() +273743 at
00657A69
00657A69
006D005F
006D0065
WM_ACTIVATE: 0 0
WM_ACTIVATEAPP: 0
[W] Thread > thread 7556 still running, terminating
[W] Thread > thread 480 still running, terminating
Exception filter called.
[E] Exception > attempt to write address 12F9A02B
00524503
----------------------------------
DbgPrint() +8F at
----------------------------------
RaiseException() +48 at
----------------------------------
GetVersionExW() +CF at
----------------------------------
OutputDebugStringA() +62 at
EB1B60DB
04385C00
0075A510
00524503
----------------------------------
DbgPrint() +8F at
----------------------------------
RaiseException() +48 at
----------------------------------
GetVersionExW() +CF at
----------------------------------
OutputDebugStringA() +62 at
EB1B60DB
04385C00
0075A510
Exception filter called.
[E] Exception > attempt to read address 0052E364
006B8250
006CB8ED
006B7E69
----------------------------------
BaseThreadInitThunk() +24 at
----------------------------------
RtlInitializeExceptionChain() +8F at
----------------------------------
RtlInitializeExceptionChain() +5A at
006B8250
006CB8ED
006B7E69
----------------------------------
BaseThreadInitThunk() +24 at
----------------------------------
RtlInitializeExceptionChain() +8F at
----------------------------------
RtlInitializeExceptionChain() +5A at

Ianeb
Posts: 2
Joined: Tue Jun 16, 2015 12:03 am

Re: Graphics Settings make game crash before menu

Postby Ianeb » Wed Jun 17, 2015 4:49 am

Never mind after hooking up to 2 other monitors i managed to solve the issue some graphic glitch within my graphics card wouldn't allow it to display properly


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